updateOverlay return DDERR_OUTOFCAPS in Win7

I have created a overlay surface using direct draw. when i call UpdateOverlay function then it will return DDERR_OUTOFCAPS in my windows 7 system. How can i resolve it.

Id #26048 | Release: None | Updated: Mar 23, 2015 at 9:48 AM by ginoyaha | Created: Mar 23, 2015 at 9:48 AM by ginoyaha

Flickering with AFR SLI

Nasty flickering when using nvidia cards in AFR (Alternate Frame Rendering) SLI mode. I'm guessing this is because only the first video card is rendering the Overlay.   SFR (Split Frame Rendering) ...

Id #4027 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by idolatry | Created: Aug 1, 2007 at 6:16 AM by idolatry

Problem repainting some DX9 games

does not work for games such as Battlefield 2 or others

Id #1088 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by buccaneer64 | Created: May 29, 2007 at 2:18 PM by quezacoatl

Add support for transparent background

Currently setting a transparency key on the background is not possible.

Id #155 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by Flukes | Created: May 3, 2007 at 9:30 PM by Flukes

Support alpha transparency

Add a percentage-based alpha transparency setting.

Id #154 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by idolatry | Created: May 3, 2007 at 9:29 PM by Flukes

YUV blitter doesn't handle images of odd width correctly

If the source image is odd, the blitter ignores the last pixel in every line.

Id #75 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by mhaggag | Created: Apr 26, 2007 at 6:03 PM by mhaggag

Overlay position and size control

Currently, the sample ignores the specified width and height, and uses the width and height of the frame instead. Also, the overlay is always positioned at (0, 0).   Make it so that overlay positio...

Id #10 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by xerb2k5 | Created: Apr 19, 2007 at 12:53 PM by mhaggag

Managed Sample

Create a C# port of the unmanaged sample.

Id #9 | Release: None | Updated: Jun 14, 2013 at 7:59 AM by mhaggag | Created: Apr 19, 2007 at 12:51 PM by mhaggag

C++/CLI Wrapper

Implement the C++/CLI wrapper.

Id #8 | Release: None | Updated: Jun 14, 2013 at 7:59 AM by mhaggag | Created: Apr 19, 2007 at 12:49 PM by mhaggag

Fix YUV format display

YUY2 and UYVY surfaces aren't reproduced faithfully when converted from RGB. The most apparent problem so far is that in the sample, black text on white appears as white text on black.   Check the ...

Id #7 | Release: None | Updated: Feb 14, 2013 at 2:07 AM by mhaggag | Created: Apr 19, 2007 at 12:47 PM by mhaggag

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